Venture Company / Horde

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Venture Company / Horde

Postby othercourt » Thu Jun 05, 2008 12:03 am

So, myself and two of the playtest team try to get together Sunday nights, and some late night earlier parts of the week. Anyone else on this server, Horde-side?
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Re: Venture Company / Horde

Postby Darkwatch » Wed Jun 18, 2008 7:21 pm

Nerds... :o
"It has been my experience that people with no vices have few virtues"
Abraham Lincoln
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Re: Venture Company / Horde

Postby othercourt » Wed Jul 02, 2008 12:45 pm

But... Shadow Priests are fun....
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Re: Venture Company / Horde

Postby ees » Wed Aug 06, 2008 7:22 am

I sold my account (which is fine since I had a permanent ban from the WoW main forums --- long story) a couple of weeks ago, but I might be up for rebuying the game this winter if the GF's schooling eats up as much time as it did last year... If I do, who wants to recruit me?
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Re: Venture Company / Horde

Postby othercourt » Wed Aug 06, 2008 1:53 pm

Well, it's literally just me, Phaedrus, and ML.

We have characters that we only use on Sunday nights (group night), and have others that we dabble around with. But for players in the guild, it's just us 3.

So, yeah, not much coming up in the way of "serious raiding" or anything. But, you know, the more, the merrier, and if we eventually had enough players to fill out a solid 5-man group, we could munch all over a lot of the smaller instances.

From the sounds of things, no one is interested in recruiting people we don't know... so the most we'd ever have in the guild is maybe 10.

-adam
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Re: Venture Company / Horde

Postby ees » Wed Aug 06, 2008 2:11 pm

No, they have this "Recruit A Friend" thing. Check it out: http://us.blizzard.com/support/article. ... leId=20588
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Re: Venture Company / Horde

Postby othercourt » Wed Aug 06, 2008 2:25 pm

Holy crap.

When did they make this change?

"How can I earn the exclusive in-game mount?
For each person you refer who upgrades to a retail version of World of Warcraft and purchases two months of game time, you will be able to give a character on the account you sent the invitation from an exclusive in-game zhevra mount. This unique mount can be claimed through the website, is only available to Recruit-A-Friend participants, and can only be applied to a single character.

What in-game benefits do we get while the accounts we play are linked?

1. Characters on both accounts can summon each other once per hour.
2. While adventuring with your linked friend/family member, you will each gain triple experience.
3. For every two levels the new player earns, the new player can grant one free level-up to a lower-level character played by the veteran player."

We'll have to discuss which characters we've got would be the best to have the benefits applied to. Especially the summoning bit.
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Re: Venture Company / Horde

Postby phaedrus » Wed Aug 06, 2008 4:19 pm

I'd definitely be up for doing the recruit, but if othercourt wants it, I think he's got dibs.
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Re: Venture Company / Horde

Postby othercourt » Thu Aug 28, 2008 2:52 pm

Actually, considering our playing habits, I think that Phaedrus should be the one to do the recruit. He's on more than I am, and even on Sunday nights, he's on earlier than I am. You two would be able to make more use of the befits than I'd be able to add.

Phaedrus would also be better in helping a new character level up quickly, considering the plethora of alts he has...

For the "Group," we've got a Hunter, Druid, and Tank (Prot).

What do we want to add?

Phaedrus, is your Druid Resto?
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Re: Venture Company / Horde

Postby phaedrus » Thu Aug 28, 2008 3:06 pm

Nope, balance I think. I can't remember offhand. I'll get the invite off to ees though. Sadly, the coolest bonuses are only good for the first 3 months.
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