Home

Welcome to Other Court Games, publishers of the Factions role playing game. We hope you enjoy your visit. Please drop us a line in the Forum!

Factions Role Playing Game

Factions is a role playing game of occult conspiracies and warring secret societies, set in the modern day. Current products include Factions at War, Factions at War Revised, and the Factions Player's Guide.

Press Releases

June 8, 2008 Press Release Other Court Games Products Are Now Available At RPGNow

Other Court Games is happy to announce a PDF product distribution agreement with RPGNow.

As the World of Factions continues to grow, RPGNow (and DriveThruRPG) will carry PDF versions of each new release. And since some future planned releases will only exist in PDF format, especially shorter ones, RPGNow will be one of the handful of places these releases will be available. Immediately available products are Factions at War Revised, and the Factions Player's Guide. Other Court Games welcomes this agreement with RPGNow, and looks forward to a fruitful business relationship.

For more information, please email contact01@othercourt.com, or visit their website.

June 8, 2008 Press Release Factions at War Revised is Now Available

Factions at War Revised can now be downloaded at RPGNow and DriveThruRPG. The core game book is presented in a sharper, smarter layout, and includes new Optional Rules and 78 more illustrations. The PDF is priced at $17.95 US.

For more information, please email contact01@othercourt.com, or visit their website.

June 01, 2008 Press Release Factions at War Revised is Coming Soon to a Paradigm Conflict Near You!

Other Court Games is excited to announce the near-arrival of the revised Factions at War. The release is packaged in a sharper, smarter layout, and includes the new Optional Rules and 78 more illustrations. For the time being, Factions at War Revised will only be available as a PDF product.

Factions is a game of occult conspiracies and secret societies, set in an alternate, slightly-future setting where Factions in America tip the country toward civil war. A hidden, powerful elite control most of the country, and use reality-bending Special Abilities and Ritual Magic to keep the mundanes trapped in an Orwellian police state. While the Alliance sounds the call for open rebellion, the Free Societies struggle to remain neutral in the blossoming violence.

The game features a vast amount of Special Abilities, Ritual Magic based on real-world belief systems, an original mechanics system, and a build point system for Character Creation that affords a great deal of flexibility and customization.

For more information, please email Other Court Games at contact01@othercourt.com, or visit at www.othercourt.com.